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Old Nov 30, 2005, 08:57 AM // 08:57   #21
Forge Runner
 
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Location: Ascalon 1
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Syngergy and communication always beats PUG team mixes.

I was a ranger paired up with 2 other rangers and 5 henchies to clear through all fire island missions extremely quick. 2 Barrage Rangers and an Interrupter/Spike Ranger.

OTOH as a prot monk I teamed up in a 3 W/Mo, 2 R/x, 2 Mo/x, 1 Me/E team that took forever to complete the missions due to team conflict and inexperience.

It didn't help that the 3 wammos were your prototypical mending noobs.
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Old Nov 30, 2005, 09:15 AM // 09:15   #22
The Humanoid Typhoon
 
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Quote:
Originally Posted by AncientPC
It didn't help that the 3 wammos were your prototypical mending noobs.
Nothing wrong with Mending or the W/Mo class... just the people that use them.
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Old Nov 30, 2005, 10:38 AM // 10:38   #23
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I Always use mending, cause I get less damage.
And, if a teammate dies, I can take a healing breeze and resurrect him, while I dont get much damage on myself.
For the rest, if a good monk is in team wich you can trust I dont need mending, cause the monk is doing his job.
I have a monk/warrior with another char too.
Its lvl 10 and still in ascalon.
The only place I am is ascalon arena and normally when a party has me on team, they survive more then 10 rounds before we get killed one time.
Im a predicted healer and they know it. Only Bane Signet I use as an attack to smash down some attacking warrior so my team can finish them of ;-)
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Old Nov 30, 2005, 12:21 PM // 12:21   #24
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Quote:
Originally Posted by Caleb The Pontiff
You must be thinking of another mission. Josso Esher the monk boss spawns every time in Thirsty River, as do the other 5 bosses and their teams.
When I did Thirsty River I could have swore the last boss alternated between two choices.

EDIT: Now I get it - Placement swithes, that got me confused. the last three bosses can form time to time be placed in a different order

------

My mistake still doesn't change the fact that my advice stands.
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Old Nov 30, 2005, 12:27 PM // 12:27   #25
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Quote:
Originally Posted by RTSFirebat
Nothing wrong with Mending or the W/Mo class... just the people that use them.
Yup, it's comments like these:

Quote:
Originally Posted by Cyron Blade
I Always use mending, cause I get less damage.
And, if a teammate dies, I can take a healing breeze and resurrect him, while I dont get much damage on myself.
For the rest, if a good monk is in team wich you can trust I dont need mending, cause the monk is doing his job.
I have a monk/warrior with another char too.
Its lvl 10 and still in ascalon.
The only place I am is ascalon arena and normally when a party has me on team, they survive more then 10 rounds before we get killed one time.
Im a predicted healer and they know it. Only Bane Signet I use as an attack to smash down some attacking warrior so my team can finish them of ;-)
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